操作系统实验——进程管理的算法实现

前言

笔者在大学下属的事业单位上班,最近去帮着带下操作系统的实验课,这里随手水点参考代码,欢迎各位领导老师莅临指正

实验目标

编写一个简单的进程调度器

实验内容

  1. 进程控制块(PCB)的定义与管理
  2. 进程调度算法的实现
  3. 进程创建、销毁和切换
  4. 给定一批进程对比3-4种调度算法的时间(自选算法)

实验参考答案

#include <iostream>
#include <vector>
#include <queue>

using namespace std;

// 进程控制块(PCB)
struct ProcessControlBlock
{
    // 进程ID
    int processID;
    // 到达时间
    int arrivalTime;
    // 执行时间
    int burstTime;
    // 等待时间
    int waitingTime;
    // 周转时间
    int turnaroundTime;
};

// 先来先服务 (FCFS) 调度算法
void FCFS(vector<ProcessControlBlock> &processes)
{
    int currentTime = 0;
    for (int i = 0; i < processes.size(); i++)
    {
        if (processes[i].arrivalTime > currentTime)
        {
            currentTime = processes[i].arrivalTime;
        }

        // 计算等待时间
        processes[i].waitingTime = currentTime - processes[i].arrivalTime;

        // 执行进程
        currentTime += processes[i].burstTime;

        // 计算周转时间
        processes[i].turnaroundTime = currentTime - processes[i].arrivalTime;
    }
}

// 最短作业优先 (SJF) 调度算法
void SJF(vector<ProcessControlBlock> &processes)
{
    int currentTime = 0;
    vector<ProcessControlBlock> remainingProcesses = processes;

    while (!remainingProcesses.empty())
    {
        int shortestJobIndex = -1;
        int shortestJobTime = INT_MAX;

        for (int i = 0; i < remainingProcesses.size(); i++)
        {
            if (remainingProcesses[i].arrivalTime <= currentTime && remainingProcesses[i].burstTime < shortestJobTime)
            {
                shortestJobIndex = i;
                shortestJobTime = remainingProcesses[i].burstTime;
            }
        }

        if (shortestJobIndex == -1)
        {
            currentTime++;
        }
        else
        {
            ProcessControlBlock &selectedProcess = remainingProcesses[shortestJobIndex];

            // 计算等待时间
            selectedProcess.waitingTime = currentTime - selectedProcess.arrivalTime;

            // 执行进程
            currentTime += selectedProcess.burstTime;

            // 计算周转时间
            selectedProcess.turnaroundTime = currentTime - selectedProcess.arrivalTime;
            for (auto& pcb : processes)
            {
                if (selectedProcess.processID == pcb.processID)
                {
                    pcb.waitingTime = selectedProcess.waitingTime;
                    pcb.turnaroundTime = selectedProcess.turnaroundTime;
                    break;
                }
            }
            remainingProcesses.erase(remainingProcesses.begin() + shortestJobIndex);
        }
    }
}
// 轮转时间片 (Round Robin) 调度算法
void RoundRobin(vector<ProcessControlBlock> &processes, int timeQuantum)
{
    int currentTime = 0;
    queue<ProcessControlBlock> readyQueue;
    int processIndex = 0;

    while (!readyQueue.empty() || processIndex < processes.size())
    {
        while (processIndex < processes.size() && processes[processIndex].arrivalTime <= currentTime)
        {
            readyQueue.push(processes[processIndex]);
            processIndex++;
        }

        if (readyQueue.empty())
        {
            currentTime++;
        }
        else
        {
            ProcessControlBlock &runningProcess = readyQueue.front();
            readyQueue.pop();

            // 执行进程
            int remainingTime = min(timeQuantum, runningProcess.burstTime);
            currentTime += remainingTime;
            runningProcess.burstTime -= remainingTime;

            if (runningProcess.burstTime > 0)
            {
                readyQueue.push(runningProcess);
            }
            else
            {
                // 计算等待时间
                runningProcess.waitingTime = currentTime - runningProcess.arrivalTime;

                // 计算周转时间
                runningProcess.turnaroundTime = currentTime - runningProcess.arrivalTime;
                for (auto &pcb: processes)
                {
                    if (runningProcess.processID == pcb.processID)
                    {
                        pcb.waitingTime = runningProcess.waitingTime;
                        pcb.turnaroundTime = runningProcess.turnaroundTime;
                        break;
                    }
                }
            }
        }
    }
}

int main()
{
    vector<ProcessControlBlock> processes = {
        {1, 0, 6, 0, 0},
        {2, 2, 3, 0, 0},
        {3, 4, 1, 0, 0},
        {4, 7, 5, 0, 0}};

    // 先来先服务 (FCFS) 调度算法
    FCFS(processes);
    cout << "FCFS Scheduling:\n";
    for (const auto &pcb : processes)
    {
        cout << "Process " << pcb.processID << " Turnaround Time: " << pcb.turnaroundTime << endl;
    }

    // 重置进程数据
    for (auto &pcb : processes)
    {
        pcb.waitingTime = 0;
        pcb.turnaroundTime = 0;
    }

    // 最短作业优先 (SJF) 调度算法
    SJF(processes);
    cout << "\nSJF Scheduling:\n";
    for (const auto &pcb : processes)
    {
        cout << "Process " << pcb.processID << " Turnaround Time: " << pcb.turnaroundTime << endl;
    }

    // 重置进程数据
    for (auto &pcb : processes)
    {
        pcb.waitingTime = 0;
        pcb.turnaroundTime = 0;
    }

    // 轮转时间片 (Round Robin) 调度算法
    int timeQuantum = 2;
    RoundRobin(processes, timeQuantum);
    cout << "\nRound Robin Scheduling:\n";
    for (const auto &pcb : processes)
    {
        cout << "Process " << pcb.processID << " Turnaround Time: " << pcb.turnaroundTime << endl;
    }

    return 0;
}

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